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Like how they actively heal near radiation (not just immune), can re-attach lost body parts, seem to be less affected by some drugs and other chemicals, etc. They seem weaker at a first glance, but they seem pretty tough. Having problems being accepted and even being straight out attacked in some places, too. Not being able to use most small arms and armor is interesting as well. The fact they are bigger should also make them easier to hit. Perhaps by making them suck in some things - like being sneaky. Might be a bit tough balancing the Supies tho. These mutants are like the Astartes of the Fallout universe and should be treated as such.Īllowing for stats beyond 10 is also a good way to make Strength not become useless because of Power Armor. Are we supposed to believe they can only hit a measly 10 ST - AKA Body Builder strength? Please. Super Mutants are three-meters tall giants made of over 300kg of pretty much muscle and hardened bone. I think the first step is to take cues from Fallout Tactics to make the races different.
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Scratch that, we should have gotten playable multiple races a good while ago. Heavy guns, tanking damage - heavy str, heavy armor. Again, in-game items and stats can do nearly anything they can.
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Maybe RadX and RadAway is super rare, maybe goes 'bad', so ghouls have an edge up in radioactive zones, but there would actually have to be a lot of those zones to warrant a ghoul char - and can't a super mutant take radiation, too?īut overall those are very small niches to deal with to have playable ghouls or mutants. The only way this works if there are things that the human baseline cannot ever, ever get around with in-game items but like what? Maybe PA is rare for once so mutants have a edge in carrying heavy weapons off the bat - maybe stuff like the Mini Nuke, the Minigun, the Rocket Launchers, etc, can only be held at all by a Power-Armor human or a supie, even with 10 STR. Need to be beefy, strong, and tote heavy weaponry? High STR chars. It 'worked' in Tactics, I guess, but nearly anything another race can provide, the human baseline can augment. Mutants and Ghouls should be all but walking fossils by the time of a new game, especially Mutants who only came out of Mariposa and are basically extinct anyway.
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